Carrier Operations

 

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Carrier Landings and Take Offs are Basically controlled crashes. A scary thought to those of us who are used to nice long runways to set down on. The object is to put a little hook around an even littler wire to suddenly stop the aircraft before it goes off the other end of the deck. But before all that happens there are a few things that need to take place first.

  1. Open the Canopy: If things go wrong..you want to be able to get out as fast as you can. Things happen really fast around a carrier and any delay could mean your life.
  2. Deploy the Tail Hook: This one is obvious. If the hook isn't down, then you aren't going to get stopped in time. DO NOT attempt a carrier landing if your tail hook won't deploy..instead ditch or fuel permitting divert to a landing field. The carriers in CFS2 don't have Crash Nets.
  3. Deploy Flaps and Gear: Another obvious one. Flaps should be deployed all the way down to help slow the aircraft to approach speed. Flaps help the wing generate lift at lower speeds by increasing the wing arch and wing area. However, if they won't deploy and the gear and tailhook do, attempt the landing..but be ready on the throttle..should you stall or come in too fast, full throttle should get you back up into the air. If the gear don't come down, DITCH.
  4. Slow to Approach Speed: In the Corsair this is about 115 mph with full flaps. Keep an eye on your vertical speed and Glide Slope. In single Player this is pretty easy since you have a landing Signals Officer directing you in. In multiplayer you don't so get used to doing it on your own.
  5. Aim For The Wires: As you are about to pass over the end of the deck..chop the throttle all the way back, Let the nose fall and flare the aircraft. If done correctly you should catch one of the three arrestor wires and be brought to a full stop. If you miss, Go full Throttle Immediately and get airborne again. Circle around and try it again. Good Luck.

Here is a diagram for a standard Carrier Landing Pattern. The speeds will vary somewhat with the airframe but it shows the basics. Follow it!